0
0 hits
Reloading…
30
120
M4
YOU DIED
CHOOSE WEAPON

SCOREBOARD

Player Kills Deaths Accuracy Status
LIVE COMBAT BUILD

FUUX

fast browser FPS · online first

DEPLOYMENT WAREHOUSE
ROTATION

Five real online rulesets. Public matchmaking fills empty seats with clearly labelled server bots.

01 Pick a mode
02 Find a match
03 Choose class
PLAY
OFFLINElocal matches against bots
PRIVATE ROOM PREVIEWCREATE TO INVITE
+Open slotinvite after creating a room
+Open slotinvite after creating a room
+Open slotinvite after creating a room
ONLINE BUILD · NO ACCOUNT REQUIRED

Quick Play uses real players when available, then clearly labelled server bots. Offline play is always available. Online talks to a dev server on this machine until hosting is live.

Match setup

MATCH SETUP

Esc back · Enter play
MODE pick one — or tick several and Quick play rotates them
MAP
BOTS
5
DIFFICULTY
Online

ONLINE

Esc back
QUICK MATCH MODE separate public queues
HAVE A CODE?

Leave it blank to open the public lobby instead.

PLAY WITH FRIENDS

Creates a private room code — share the link, then JOIN.

Rooms live in memory on one server: no accounts, ranks or friend lists yet. Server bots are always labelled BOT. Right now this is a dev server on localhost — start it with npm run server.

MATCH OVER

MATCH OVER

0kills
0deaths
0.00K/D

ONE MORE CLICK

Your browser needs a click to hand the mouse to the game.

Still stuck? Allow pointer lock / fullscreen for this site in the address bar.

⟳
Rotate your phone to landscape

PAUSED

CLASSChoose for this or your next life

SETTINGS

GAMEPLAY

VIDEO

AUDIO

CROSSHAIR

CONTROLS

Click a key to rebind it · Esc cancels

ADVANCED dev & self-hosting

Only needed to point the client at a different game server. Leave blank and ONLINE connects to the right one for this page.

CREDITS sound licences

Sound effects are synthesized in-engine, layered with a small public-domain sample bank. Full per-file licence trail: public/audio/CREDITS.txt.

  • Footsteps (metal) — congusbongus, CC BY 3.0 · opengameart.org
  • Footsteps (stone, gravel, wood, leaves) — TinyWorlds, CC0
  • Gunshots — Tabasco and kurt, CC0
  • Reloads — BMacZero and SpringySpringo, CC0
  • Impacts and UI — BMacZero, CC0
30 / 150
RELOADING…
WASD move · Shift sprint · C crouch · R reload · RMB aim · LMB fire · E interact in S&D — damage, objectives + score are server-side · BOT = server bot

LOBBY

Rooms live in memory on one server (a restart clears them); no accounts, friend lists, ranked play or persistence yet. Bots here are server bots — always labelled BOT, never counted as players, and they leave when humans fill the seats.

CONNECTION SECURED

MATCH FOUND

Preparing deployment…

WAREHOUSE
MODEFREE-FOR-ALL MAPWAREHOUSE ROSTER1 PLAYER
SELECT CLASSServer validated
DEPLOYMENT5

Connection lost

The server keeps rooms in memory, so reconnecting starts a fresh session.